Saturday, June 9, 2012

Dust Warfare: Update

So, got two more games of Dust in last week.  One was 150pts against Andy's Axis.  We played an objective based game,  by the end I had a handful of troops left and held on of my objectives, the bridge.  My dice were not with me again and I could not do much harm, whereas Andy shot me all over the place.  We caught a lot of things we missed in our first game like blitzkrieg is only for move orders.  We used medics and engineers properly,  radios issuing orders out of control range and a few other minor things.  They sorta came out over the course of the game and we were both still sorta learning as we went.  Andy read up on the rules beforehand while I was working on the table.  The second game was also 150pts but we did a 1v1v1 game with Andy, Kevin, and I deploying on an edge each.  We played objectives again, but it saw that you can just kill everything and win in these smaller games.  Speaking of killing, it's something that my dice actually allowed this game. This game was really fun with units and walkers dying spectacularly left and right.  Turn 2 I believe it was, had my Ludwig maim Kevin's light walker then his other light blew up the Ludwig and my Battle Grenadiers reacted and blew up the light walker.  Meanwhile some of Kevin's Rangers grenaded Andy's Lothar to death.  This left my untouched Hans and Kevin's light walker with 1 hit left as the only two vehicles left.  In the end I had part of a command squad and some grenadiers holding the bridge and Andy had 2 partial squads left and finished me off.  I think he had 6-7 models left in the end and he won it.

All in all my original opinions of Dust remain.  Though the things we forgot are really important and really added to the game in a great way.  Reactions are great and really useful at times.  I can't wait to play again.



On the hobby side I got my three camo colors for my walkers.  There they are, flammable and everything.  I really like Tamyia for airbrushing, especially when using the Tamiya thinner.  You can really thin them down and they still cover extremely well.  I would say they are much better suited to the airbrush than regular painting where they sometimes pull off with additional brushstrokes.


Here we see the disassembled walkers have received their first coat, they look like they belong in a desert at this point, but I'm going for a camo scheme I really liked on some German tanks I've seen.


Next I added the brown to everything, I was really liking where it was going at this point and all was going well.


This continued as I finished with the dark green.  Here's a pic of the Ludwig.


And one of the Hans.


Still a lot of work to do on these two, but I had the time to use the airbrush and had to do so today.  They need all of the metal and details picked out, weathering and damage done, and finally some decals.  I may get those from the dust game website.  I have finished painting the Kommandotrupp as well as a squad of Laser Grenadiers, one of the Battle Grenadier squads is also base colored.  Just took a break from them to do the airbrushing.  Some pictures of them later on.

Thanks for stopping by.

3 comments:

  1. Great work, I love that camo scheme as well. Glad to hear the game is good as well. I am going to pick myself up a copy of the rulebook now and see what it's all about, might as well as I have enjoyed playing tactics a fair bit to get me aay from 40k.

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    1. Yeah, it's really rather fun. It seems like it can play a bit faster than 40k too, once you have the rules down. I would say I enjoy it at least as much as 40k and more than I did Warmachine.

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    2. Dont be hating on WM just cus my Cygnar roflstopmed you all the time.

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