Showing posts with label death. Show all posts
Showing posts with label death. Show all posts

Wednesday, June 17, 2015

Dust Warfare: Silent Death

These Steel Guards models have always been some of my favorites. Mutilated veterans given a chance to fight again for the glory of their Motherland. Encased in the heaviest of armor and given the most powerful "infantry" weapons they would go and avenge themselves.  Some people like these models others don't.  I think they are awesome.  This is the Steel Guards sniper team and they are armed with man portable semi-automatic cannons.



Target sighted and annihilated.



Hope you enjoyed.  I did have a bit of trouble with the white balance on the last image, but I think it turned out okay.

Friday, September 7, 2012

New table, new terrain! [Part 9]

Just a small update today.  I have not been doing much of anything on the hobby front for the last 2 weeks.  Tomorrow there is a tournament in Rochester though, so I am excited about that.  It should get me rolling again.

Here's the building I painted at our last game night.  It's a small mechanicus building.  It was built from spare parts by Kevin and has been known as the "Minifactorum" for years now. Glad to finally see it painted!


Here's a shot of the inside.


Gonna take my camera to the tournament and take lots of pictures (if I remember to) so expect some battle reports over the next week or so.  Probably going to pick up some more models for Dust: Warfare  so I should have an update for that game coming too.  I have actually painted quite a few units, but I have not come up with a basing scheme yet, so I have not photographed them.

Saturday, August 11, 2012

New table, new terrain! [Part 8]

Got some more buildings painted up last week for the table.  Forgot to bring home a piece of foam to use to base the trees,  for the 4th week in a row... Still, the completed terrain collection grows every week and will eventually be complete.  Eventually, maybe not too soon for the list is long.

First up we've got a Cities of Death building which I have painted blue and white.  On the front the graffiti says "Freiberg Resists" with a small aquila above it.  What is the city resisting?  Why the enemies of the Emperor of course.


Here's a shot of the inside, there are a few small craters and bits of debris in there.


Next up is another Pegasus building.  This one has got a door and a complete first floor.  The writing is telling you to stay out because of the plague zombies.  Nurgle has visited our fair city.


Here's a shot of the other side and most of the interior.  A little bit of debris inside and there is a pot belly stove hidden by the wall.  There is also writing on the outside wall that says "All is lost."  Not everyone thinks the city is doing a good job of resisting anything.



Well, that is it for now.  I have received an order of medieval  horses from GW and have begun to construct my rough riders.  It's going to be rather time consuming to reconstruct all of the legs for each rider from the Cadian plastics.  I may just buy some casting stuff at last.

Stay tuned.

Wednesday, June 20, 2012

New table, new terrain! [Part 4]

Okay, some more terrain updates.  I spent the last gaming night working on the basing for the buildings.  I added some texture to all of the hardboard in the form of water putty.  I also added some bits and lots of rubble pieces. There are lots of buildings to work on...


Here's a close up of one which I incorporated an Aegis line piece into.


A shot of some more of the buildings.  I believe there are somewhere from 8-10 pieces.



So while I was going to do the flocking as well, the rest of the gang started a new Mordhiem campaign.  They needed a lot of the buildings for their game, because it's not Mordheim without buildings.  In order to keep working,  I decided to start working on the pews for the church.  Here's the test one I did with Andy's spare balsa sheets.


Then I cut out all of the parts for 9 more of them...


And got to assembling them all.  Here's a little gauge I made to make sure the legs were all the same height.


Then 10 finished pews appeared in the church.  The congregation was happy that they finally had someplace to sit as they worshiped the Emperor and the dice gods.  A statue from a LoTR set will stand in for some sort of saint and the altar will be made of 2 d6 dice which will get a wood top.


As the people were worshiping, some chaos folk cam in and shot the place up. How rude! On this side we have some flamer damage, bullet holes, and shotgun blasts.


On the other side there are more bullet and shotshell holes.


So there we have it, a church in a warzone.  Next week I will be flocking all of these buildings and perhaps priming them as well.  It's going to be a long process on these and I still have an entire list of other terrain features I want to add to the collection to update it.


-Raised Pipes
-3ft Defense Wall
-6x Tanks Traps
-6x Fences
-Scatter Terrain
-Supply Dump
-HQ Emplacement
-4x Emplacements

Plus some other random stuff I already started, like a small LOS blocking hill, a couple ruined vehicles, and an overrun lascannon emplacement.  Wish me luck.